TreLLIS for Blender
Blender Plugin for TreLLIS (SOTA 3DAIGC model). Currently supports image-to-3d generation and image-conditioned variation in blender.
Github link: https://github.com/FishWoWater/trellis_blender
A Blender addon that integrates TRELLIS’s 3D generation capabilities into blender. TRELLIS is SOTA text-to-3d(unreleased) and image-to-3d AIGC model.

Fig.1 Select an image, upload to server, processing, download and import.
Core Features
Image-to-3D
- Access the panel (open 3d viewport and press n to open sidebar), find TRELLIS.
- Select an image as input.
- Adjust generation parameters (empirically can use fewer steps)
- Click
Image to 3D
. - The plugin uploads the image to API backend.
- When finished, the model url can be downloaded and imported into the scene.

Fig.2 Image-to-3D.
Image-Conditioned Detail Variation
can be used to synthesize texture for an existing 3D model in the scene
- Access the panel (open 3d viewport and press n to open sidebar), find TRELLIS.
- Select an object in the scene, select an image as conditional input.
- Adjust generation parameters (empirically can use fewer steps)
- The plugin will upload both the object and the image to the API backend.
- When finished, the model url can be downloaded and imported into the scene (with geometry unchanged and new texture)

Fig.3 Image-Conditioned Detail Variation.
Installation
Requirements
- Blender 3.6.0 or higher
- Running TRELLIS API server (Refer to my TreLLIS fork)
Steps
- Download the plugin files (clone this repo)
- In Blender, go to Edit > Preferences > Add-ons
- Click “Install” and select the
trellis_for_blender.py
file - Enable the addon by checking the box next to “3D View: TRELLIS”
Generation Parameters
- Sparse Structure Settings
- Sample Steps (sampling steps for structure diffusion, by default 12)
- CFG Strength (classifier-free-guidance, by default 7.5, higher value will better align the input image)
- Structured Latent Settings
- Sample Steps (sampling steps for SLAT diffusion, by default 12)
- CFG Strength (classifier-free-guidance, by default 7.5, higher value will better align the input image)
- Postprocessing Mesh Options
- Simplify Ratio (# of triangles to remove, by default 0.95)
- Texture Size (by default 1024, can set to 2048 for higher quality, but slower)
- Texture Bake Mode (‘fast’ or ‘opt’, ‘opt’ can be slow but has higher quality)